I'm an indie developer passionate about creating immersive fantasy text-adventure games. My stories are set in the gritty medieval city of Blackstone, delving deep into its underbelly of crime, power struggles, and hidden magic.
In my first game, Jade of Blackstone, characters are forced to make morally ambiguous decisions. Every choice influences the personality of the main character, and the ripple effects of those decisions will drive the unfolding story.
I'm currently hard at work on the second installment, set 20 years before the events of Jade.